The ASUS Z170-A Motherboard Review: The $165 Focal Point
by Ian Cutress on October 20, 2015 2:00 PM EST- Posted in
- Motherboards
- Asus
- ATX
- Skylake
- Z170
Gaming Performance 2015
Our 2015 gaming results are still relatively new, but the issue of FCLK settings might play a big role here. At launch, the default setting for the communication buffer between the CPU and PCIe stack was 800 MHz, even though Intel suggested 1000 MHz, but this was because of firmware limitations from Intel. Since then, there is firmware to enable 1000 MHz, and most motherboard manufacturers have this - but it is unclear if the motherboard will default to 1000 MHz and it might vary from BIOS version to BIOS version. As we test at default settings, our numbers are only ever snapshots in time, but it leads to some interesting differences in discrete GPU performance.
Alien: Isolation
If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.
For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.
Total War: Attila
The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.
For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.
Grand Theft Auto V
The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).
GRID: Autosport
No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.
GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.
Middle-Earth: Shadows of Mordor
The final title in our testing is another battle of system performance with the open world action-adventure title, Shadows of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.
For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.
29 Comments
View All Comments
ciderrules - Tuesday, October 20, 2015 - link
This is the MB I bought for my new Skylake system. Always had good luck with ASUS in the past, and it's performed well so far with no issues noted (crosses fingers).Only complaint (and it's not really a fault) is it feels a little "flimsy/flexible", as if the board itself wasn't as thick as it could be. Couple with a Dark Rock Pro 3 heatsink in a tower case, and suddenly there's a lot of stress on the MB causing it to flex from the weight of the heatsink. Remedied this by making a small custom bracket from the sink to my case to take some of the weight off.
blppt - Tuesday, October 20, 2015 - link
Sadly, that may be a trend for ASUS's lower end stuff---the Z97-E I picked up a while back had a flimsy-feeling PCB, and slightly loose SATA connector housings. Havent had a single problem with it yet, but that cheap feeling is not exactly a great first impression.By contrast, the similarly-priced Z97X-Gaming 7 from Gigabyte I bought for my other Intel box felt much sturdier.
Samus - Wednesday, October 21, 2015 - link
It isn't a trend of Asus. This is industry-wide. There is no longer a need for 10 layer PCB's. With so much integrated into the CPU and everything being such low power, most reference designs are only 4-6 layers thick anymore. All of these first-out products are heavily based on, if not nearly identical too, the chipset reference. In a few months we may start seeing more "creative" boards of higher caliber.Billie Boyd - Friday, November 27, 2015 - link
There are a couple of good MB that I can recommend and some of this are seen on http://www.consumerrunner.com/top-10-best-desktops... too.Kutark - Sunday, November 1, 2015 - link
I used to be a dyed in the wool Asus guy, until around 2007 or so. The last few builds I did for myself and for friends from around 2005-2007, in 6 systems we had 4 Asus boards go bad within 1-6 months of use. By then I switched to Gigabyte and in over 13 MB's I've only had an issue with 1 (the IDE controller started going out), which was RMA'd and replaced.BillyONeal - Tuesday, October 20, 2015 - link
Ooh. I like the "Other AnandTech Reviews for Intel’s 6th Generation CPUs" inset.Oogle - Tuesday, October 20, 2015 - link
FYI, as of this post, the 14-1 pin TPM connector has no part that can fit it. So in order to do bitlocker on your system drive, you will need a password or usb drive to access the drive on boot.PVG - Tuesday, October 20, 2015 - link
My board of reference in this price bracket is the ASRock Z170 Extreme4. It offers a bit more for the same money.jabber - Wednesday, October 21, 2015 - link
Just wish some of them would drop the VGA/DVI sockets. Hate having legacy stuff I'll never use, bad enough with built in audio.Gigaplex - Friday, November 6, 2015 - link
I agree with VGA, but I still use DVI. I find HDMI a pain to use, as everything keeps trying to be too clever, assuming some percentage of overscan or understand, using the wrong pixel format (YUV vs RGB) etc. My monitors aren't new enough for DisplayPort, so it's DVI for me.